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MPEG (under ISO/IEC JTC1/SC29)
- Description
- MPEG is the group that develops standards for coded representation of digital audio, video,3D Graphics and genomic data. Since its establishment in 1988, the group has producedstandards that help industry offer end users an ever more enjoyable digital mediaexperience.
- Address
- International Standardisation OrganisationSecretariat central de l'ISOChemin de Blandonnet 8CP 401 - 1214 Vernier, GeneveSwitzerland
- Website
- https://www.mpeg.org
- SPPs
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View all Publications and
Projects
- Omnidirectional media format (OMAF)
- Immersive media metrics
- Immersive media metadata
- Carriage of Geometry-based Point Cloud Compression Data
- MPEG immersive video
- Compression of neural networks for multimedia content description and analysis
- Low-Complexity Enhancement Video Coding
- Open Font Format
- Information technology -- Coded representation of immersive media -- Part 10: Carriage of visual volumetric video-based coding data
- Scene Description for MPEG Media
- Vision, Technologies and Strategy
- Digital Item Declaration
- Digital Item Identification
- Intellectual Property Management and Protection Components
- Rights Expression Language
- Rights Data Dictionary
- Digital Item Adaptation
- Media Value Chain Ontology
- Contract Expression Language
- Media Contract Ontology
- User Description
- Smart Contracts for Media
- Common encryption in ISO base media file format files
- Architecture
- Elementary Services
- Service aggregation
- Animation Framework Extension
- 3D Graphics Compression Model
- Media Context and Control Part 1: Architecture
- Media context and control -- Part 2: Control information
- Media context and control -- Part 3: Sensory information
- Media context and control -- Part 4: Virtual world object characteristics
- Media context and control -- Part 5: Data formats for interaction devices
- Media context and control -- Part 6: Common types and tools
- Media context and control -- Part 7: Conformance and reference software
- Augmented Reality Application Format
- Visual volumetric video-based coding (V3C) and video-based point cloud compression (V-PCC)
- Reference Software for V-PCC
- Conformance for V-PCC
- Geometry-based point cloud compression (G-PCC)
- Reference Software for G-PCC
- Conformance for G-PCC
- Interchangeable scene-based media representations
- Video-based dynamic mesh coding
- Low latency, low complexity LiDAR coding
- Haptics coding
- Conformance and reference software for haptics coding
- Internet of media things Part 1: Architecture
- Internet of media things -- Part 2: Discovery and communication API
- Internet of media things -- Part 3: Media data formats and APIs
- Internet of media things -- Part 4: Reference software and conformance
- Internet of media things -- Part 5: IoMT autonomous collaboration
- Internet of media things -- Part 6: IoMT Media data formats and API for distributed AI processing
- Information technology -- High efficiency coding and media delivery in heterogeneous environments -- Part 3: 3D audio
- Information technology -- High efficiency coding and media delivery in heterogeneous environments -- Part 6: 3D audio reference software
- Information technology Coded representation of immersive media Part 4: immersive audio
- Information technology Coded representation of immersive media Part 34: immersive audio reference software
- Information technology -- High efficiency coding and media delivery in heterogeneous environments -- Part 2: High efficiency video coding
- Information technology Coded representation of immersive media Part 3: Versatile video coding
- Information technology -- Coded representation of immersive media -- Part 32: Carriage of haptics data
- Media and architectures for render-based systems and applications
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